However, players pay real money to get at in-game items, such as guns, armour and other gear, and the micro-payment system pays for Entropia's running costs.The licence will make it easier for players to convert real world cash into PEDs and sustain their characters in the game, said Mindark in a statement.
Jan Welter Timkrans, boss of Mindark,"We will be in a position to offer real bank services to the inhabitants of our virtual universe" . The in-game banking system plans to offer players interest-bearing accounts,depositting their salaries and pay bills or lending cash. The licence also means that each account is backed by deposit insurance to the value of $60,000 (£42,000).Regulators will get oversight of financial transactions carried out in the game world, so they can spot if criminals are using it to launder money.Mindark claims that more than 800,000 people have registered to play the game and 80-100,000 are regular players. About $420m of player-to-player transactions were carried out during 2008, according to Mindark figures.
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